Hi, Geert,
             I don't have a picture of all the present setup but here's one from last year. The console is still the same.
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Loading Image...
  I would include constructional details but I'm not sure whether people's carpentry skills would be up to it, it's not everyone can build something like this! Any resemblance to a pile of scrap chipboard is purely accidental...Â
   ...Come to think of it, so is any resemblance to an organ console! Â
     Please note, the object seen in front of the computer keyboard is essential to the proper operation of this instrument!
     Have fun,
            Roy.
--- On Mon, 18/4/11, orgel jeux <***@gmail.com> wrote:
From: orgel jeux <***@gmail.com>
Subject: Re: [jOrgan-user] [PROPOSAL] Multiple Soundfont Files and Fluidsynth
To: jorgan-***@lists.sourceforge.net
Date: Monday, 18 April, 2011, 11:52
Specially if you use all feets and fingers.......
Yes, with a multiple keybaords-synths-audio devices setup it soon gets messy....
I have all my music USB's on a separate hub, and can plug it into the laptop or the PC when switching computers.
Only the external audio device performs much better when it is connceted via a direct USB.
The nice thing with my USB-Midi interface is, that it has 2 USB connections that i can select with a switch.
But I guess you do not need to change much for playing the Christie; its all software and you problably have 1 or more SB cards in there already.
A tip from me: connect all your Midi-ins and outs to the PC permanently, and run a sequencer, used as Midi-patchboard.
Now you can assign each Midi kb in to a Midi out where you have your synth connected, and by using software or hardware Midi loopcable, you can loop midi out signals back into the PC for driving jOrgan etc.
What Midi interface do you use now for all these goodies??
An a bold question: could we get a picture of the whole setup??
Greetings,
Geert
By
2011/4/18 Roy Radford <***@yahoo.co.uk>
Hi, Geert,
             I think it may be some while before I get around to the Christie, I have two systems sharing one console. At the moment the garage looks like an old time manual telephone exchange only done with USB plugs instead of jacks!
   I've also acquired another couple of Edirol SD-20s from e-bay, so I'll have to re-arrange the dispo to suit. That should give me a total of 256 voices instead of the present 128, plus a few more routing options if I ever come by a Neo Instruments Ventilator, you don't necessarily want the whole orchestra given the Leslie wobble!
  128 voices sounds a lot but, with 4 instruments on each of 4 divisions and 7 footages available for each it's surprising how soon you can use them
up.
      Have fun,
          Roy.
--- On Mon, 18/4/11, orgel jeux <***@gmail.com> wrote:
From: orgel jeux <***@gmail.com>
Subject: Re: [jOrgan-user] [PROPOSAL] Multiple Soundfont Files and Fluidsynth
To: jorgan-***@lists.sourceforge.net
Date: Monday, 18 April, 2011, 10:55
John, Roy,
I must admit ,that, while I have been using 3 SB cards in my PC all together, i merely use their - for those times very advanced - soundfont-playing capacities anymore.
Simply because since we have FS, there are so many good dispositions created for them, that i do not need that anymore.
Although its sounds were indeed ok, the only nuisance was, that i often had to load all different synths and banks with the proper soundfonts at start-up.
But perhaps there is a solution nowadays for that??
Well, the Audigy 2 ZS that's still sitting in my modern PC performs quite well used as a audio interface, even under WIN7-64 bit/s, albeit that the EAX implementation is not quite as good as it was under XP
As not everybody has the SB cards, and later devices no longer had the harwdare synths onboard, I think it is a dead route to stick to these.
Roy, what a surprise that you are going to try the software route playing Rick's Christie.... I am anxious to hear how it sounds at your setup!!
Greetings,
Geert
2011/4/18 Roy Radford <***@yahoo.co.uk>
   ...Funny how Synth Utopia always seems to be so near yet so far!
        Have fun,
           Roy.
--- On Mon, 18/4/11, John Beach <***@fairpoint.net> wrote:
From: John Beach <***@fairpoint.net>
Subject: Re: [jOrgan-user] [PROPOSAL] Multiple Soundfont Files and Fluidsynth
To: jorgan-***@lists.sourceforge.net
Date: Monday, 18 April, 2011, 1:02
Yes, but as Graham G explained in an earlier post today, Fluidsynth, as a
software synthesizer, uses CPU power for everything, so I got the impression
from his explanation that the computer resources used for software synthesizer
sound processing are greater than those used by Creative Sound since the
soundfonts are loaded into RAM with the Creative Sound and the soundcard chip is
doing the processing whereas, with Fluidsynth, it is all being done by the
CPU.  But there is the advantage with Fluidsynth of the increased
polyphony. That seems to be an issue for us jOrgan users.
Â
John
Â
From: Roy Radford
Sent: Sunday, April 17, 2011 7:01 PM
To: jorgan-***@lists.sourceforge.net
Subject: Re: [jOrgan-user] [PROPOSAL] Multiple Soundfont Files and
Fluidsynth
Â
  Hi,
John,
               Â
So is any of this using computer memory or CPU
power?
   Have
fun,
     Â
Roy.
Â
--- On Sun, 17/4/11, John Beach
<***@fairpoint.net> wrote:
From:
John Beach <***@fairpoint.net>
Subject: Re:
[jOrgan-user] [PROPOSAL] Multiple Soundfont Files and Fluidsynth
To:
jorgan-***@lists.sourceforge.net
Date: Sunday, 17 April, 2011,
23:56
No, Roy, in the Audigy 2 ZS there are hardware synths A and B as in
other Creative Labs soundcards, but with the Audigy 2 ZS there is also a
Creative Software Synthesizer as an additional output option in the
output ports.  I am not sure if there is any increased
polyphony using the Creative Software Synthesizer vis-Ã -vis the two
hardware Synths A or B. I am also not sure why, if there is no
advantage except perhaps some production cost factor, Creative packaged
a software synth as part of the Audigy 2 ZS firmware.  I use
the Audigy 2 ZS as the MIDI hardware interface for the X-Fi Xtreme Music
soundcard I use with the midified Allen Organ, so I donât actually use
the Creative Sound output from the Audigy 2 ZS card, rather from the
X-Fi.  The newer soundcards do not have the MIDI/Gameport
connector that older soundcards did and I have had trouble with a Yamaha
USB Midi cable and driver, so I prefer to go with what I know and what
works.   I only use the Maple Virtual Midi Cable with
jOrgan in conjunction with a music sequencer program that I use for Midi
file playback or inputting to the jOrgan recorder application and
customizing pre-existent midi files through jOrgan and its
recorder.
Â
John
Â
Â
Â
From: Roy Radford
Sent: Sunday, April 17, 2011 5:38 PM
To: wlmailhtml:/mc/compose?to=jorgan-***@lists.sourceforge.net
Subject: Re: [jOrgan-user] [PROPOSAL] Multiple Soundfont
Files and Fluidsynth
Â
Hi,
John,
          Â
So why would that be better than Fluidsynth if they both need
computer resources? Are you saying that Creative simply did a
better job of a software synth than
Fluidsynth?
  I'm a bit confused about the MIDI
outputs. Surely the OUTPUT of a synth is audio? Did you mean MIDI
INPUTS?
  If so, can the synth still be driven
internally via some sort of virtual MIDI cable... Something you
could connect to jOrgan?
    Have
fun,
      Â
Roy.
--- On Sun, 17/4/11, John Beach
<***@fairpoint.net> wrote:
From:
John Beach <***@fairpoint.net>
Subject: Re:
[jOrgan-user] [PROPOSAL] Multiple Soundfont Files and
Fluidsynth
To: jorgan-***@lists.sourceforge.net
Date:
Sunday, 17 April, 2011, 21:58
Thatâs exactly what I meant, Roy. In Audigy 2 ZS--
there is a Creative SW (software) Synthesizer that is an
assignable option to a midi output port
Creative
Software synthesizer â multi timbral wave-table (16
Channels)
2 MIDI I/O
ports (2Ã16 channels) (gameport adapter required for MIDI I/O
2)
Â
I have used it with my music sequencer
program. Does a nice job. So you would think,
wouldnât you, that they would make that a competitive option in
the soundcards that they have produced since
Audigy?
They really need to overcome the polyphony
limitation since that is the only thing that really keeps
Creative Sound from being the best sound for organ voices that
is currently available in PC soundcards.
Â
John
Â
Â
Â
Â
Â
Â
From: Roy Radford
Sent: Sunday, April 17, 2011 8:36 AM
To: wlmailhtml:/mc/compose?to=jorgan-***@lists.sourceforge.net
Subject: Re: [jOrgan-user] [PROPOSAL] Multiple
Soundfont Files and Fluidsynth
Â
Hi,
John,
            Â
I'm not quite sure what you mean by "Virtual processing"
here. If you mean handing a large chunk of the synth chore
back to the computer processor surely you're more or less
back to
Fluidsynth???
     Have
fun,
        Â
Roy.
--- On Sun, 17/4/11, John Beach
<***@fairpoint.net> wrote:
From:
John Beach <***@fairpoint.net>
Subject:
Re: [jOrgan-user] [PROPOSAL] Multiple Soundfont Files
and Fluidsynth
To:
jorgan-***@lists.sourceforge.net
Date: Sunday, 17
April, 2011, 12:58
Graham, thanks
for that explanation of how Fluidsynth differs from
Creative
in playback. The AWE 64 soundcards
had piggyback or daughterboard memory
modules from 4
to 24 Megabytes that were expensive add-ons to those
soundcards. With the SB Live! Audigy and X-Fi
soundcards, there is a
Soundfont Memory Cache
feature in the Soundfont Bank Manager which is
user-settable and, in my case, having 4 gigabytes of
physical memory, I
could allocate 2 gigabytes of
that to soundfont cache, if desired. I keep
it
right around 100 Mb which accommodates a General Midi
Bank and the organ
soundfonts I may use in
jOrgan. Like the difference between "physical
memory" and "virtual memory" in the
Accessories>System Tools>System
Information in
Windows, it would be nice if there were a "virtual
processing" capability with the Creative Labs cards
so they could handle all
the polyphony demands that
organs make on them.
John B.
-----Original
Message-----
From: Graham Goode
Sent: Sunday,
April 17, 2011 6:05 AM
To: wlmailhtml:/mc/compose?to=jorgan-***@lists.sourceforge.net
Subject:
Re: [jOrgan-user] [PROPOSAL] Multiple Soundfont Files
and
Fluidsynth
Hi John, Lynn, Roy, and all
following this thread.
The Creative Soundfont
player is a piece of logic (software) that
inhabits a
memory chip on the Creative Card. It loads the wave
files
and the sf2 management information into the
memory on the soundcard
(this is true of the early
models, I think later ones could have
access to your
user RAM) and then outputs the sounds directly to
the
audio chip on the Creative Card. Fluidsynth is a
piece of logic
(software) that inhabits the
computer's memory and uses the computers
CPU to load
the SF2 management information and produce the
sounds,
reverbs, chorus effects, etc. The Creative
SF2 player only has access
to the processing power of
the 'on-the-card' chip. Fluidsynth has
access to the
processing power of your whole computer.
The
greater polyphony from fluidsynth is a direct result of
this
access to greater processing power.
Hope
that makes sense :)
 Are the
greater polyphony capabilities of Fluidsynth
as
compared
with Creative Sound
due to the way Fluidsynth handles the
soundfont?
Kind
regards,
GrahamG
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